//
// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
//
// Parameters:
//
//   float4 CameraPositionVS;
//   float4 CameraRight;
//   float4 CameraUp;
//   float4 CameraWorldPosition;
//   float4 FogInScattering[4];
//   float4 FogMaxHeight;
//   float4 lightPositionAndInvRadius;
//   float4x4 LocalToWorld;
//   float4 ScreenAlignment;
//   float4 SharedFogParameter0;
//   float4 SharedFogParameter1;
//   float4 SharedFogParameter2;
//   float4 SharedFogParameter3;
//   float3 TemporalAAParameters;
//   float4x4 ViewProjectionMatrix;
//   float bUseExponentialHeightFog;
//
//
// Registers:
//
//   Name                      Reg   Size
//   ------------------------- ----- ----
//   ViewProjectionMatrix      c0       4
//   CameraPositionVS          c4       1
//   LocalToWorld              c6       4
//   FogInScattering           c10      4
//   TemporalAAParameters      c14      1
//   CameraWorldPosition       c15      1
//   CameraRight               c16      1
//   CameraUp                  c17      1
//   ScreenAlignment           c18      1
//   SharedFogParameter0       c19      1
//   SharedFogParameter1       c20      1
//   SharedFogParameter2       c21      1
//   SharedFogParameter3       c22      1
//   bUseExponentialHeightFog  c23      1
//   FogMaxHeight              c24      1
//   lightPositionAndInvRadius c25      1
//

    vs_3_0
  def c253, 0, 0, 0.0625, 1
    def c5, 0.00999999978, 0.159154937, 0.5, 1.5
    def c26, 6.28318548, -3.14159274, 0, 1
    def c27, 0.499000013, 0.5, 0.00100000005, 0
  dcl_2d s0
    dcl_position v0
    dcl_normal v1
    dcl_texcoord v2
    dcl_blendweight v3
    dcl_texcoord1 v4
    dcl_texcoord o0
    dcl_texcoord1 o1
    dcl_texcoord3 o2
    dcl_texcoord4 o3
    dcl_texcoord6 o4
    dcl_texcoord7 o5.xyz
    dcl_texcoord5 o6
    dcl_position o7
    mul r0, c7, v0.y
    mad r0, c6, v0.x, r0
    mad r0, c8, v0.z, r0
    mad r0, c9, v0.w, r0
    mul r1.xyz, c7, v1.y
    mad r1.xyz, c6, v1.x, r1
    mad r1.xyz, c8, v1.z, r1
    mad r1.xyz, c9, v1.w, r1
    add r2.xyz, -r0.zxyw, c15.zxyw
    dp3 r1.w, r2, r2
    max r1.w, r1.w, c5.x
    rsq r1.w, r1.w
    mul r2.xyz, r1.w, r2
    add r1.xyz, r0, -r1
    dp3 r1.w, r1, r1
    max r1.w, r1.w, c5.x
    rsq r1.w, r1.w
    mul r3.xyz, r1.w, r1
    mad r2.w, v3.x, c5.y, c5.z
    frc r2.w, r2.w
    mad r2.w, r2.w, c26.x, c26.y
    sincos r4.xy, r2.w
    mul r5.xyz, r4.y, c16
    mad r5.xyz, -r4.x, c17, r5
    mul r4.xzw, r4.x, c16.xyyz
    mad r4.xyz, r4.y, c17, r4.xzww
    mul r6.xyz, r2, r3.yzxw
    mad r2.xyz, r2.zxyw, r3.zxyw, -r6
    dp3 r2.w, r2, r2
    max r2.w, r2.w, c5.x
    rsq r2.w, r2.w
    mov r3.w, c5.w
    slt r3.x, r3.w, c18.x
    mad r2.xyz, r2, r2.w, -r5
    mad r2.xyz, r3.x, r2, r5
    mad r1.xyz, r1, r1.w, -r4
    mad r1.xyz, r3.x, r1, r4
    mul r3.xyz, r1.yzxw, r2.zxyw
    mad r3.xyz, r2.yzxw, r1.zxyw, -r3
    nrm r4.xyz, r3
    mul r3, r0.y, c1
    mad r3, c0, r0.x, r3
    mad r3, c2, r0.z, r3
    mad r3, c3, r0.w, r3
    mul r0.w, r3.w, c14.z
    mad r3.xy, r0.w, c14, r3
    mad r5.xyz, r0, -c4.w, c4
    dp3 o4.x, r2, r5
    dp3 o4.y, r1, r5
    dp3 o4.z, -r4, r5
    dp3 o2.x, r2, c25
    dp3 o2.y, r1, c25
    dp3 o2.z, -r4, c25
    abs r0.w, c23.x
    if_lt -r0.w, r0.w
      add r1.xyw, r0.xyzz, -c4.xyzz
      dp3 r0.w, r1.xyww, r1.xyww
      rsq r0.w, r0.w
      rcp r2.x, r0.w
      add r2.x, r2.x, -c19.w
      max r2.x, r2.x, c26.z
      mul r2.x, r2.x, c19.x
      slt r2.y, c5.x, r1_abs.w
      lrp r4.x, r2.y, r1.w, c5.x
      mul r2.y, r4.x, -c19.y
      exp r2.y, r2.y
      add r2.y, -r2.y, c26.w
      mul r2.w, r4.x, c19.y
      rcp r2.w, r2.w
      mul r2.y, r2.w, r2.y
      mul r2.x, r2.y, r2.x
      mul r1.xyw, r0.w, r1
      dp3 r0.w, c22, r1.xyww
      mad r0.w, r0.w, -c27.x, c27.y
      pow r1.x, r0.w, c19.z
      mov r5.xyz, c21
      add r4.xyw, -r5.xyzz, c20.xyzz
      mad r1.xyw, r1.x, r4, c21.xyzz
      exp r0.w, -r2.x
      min r0.w, r0.w, c26.w
      max r0.w, r0.w, c20.w
      add r2.x, -r0.w, c26.w
      mul o3.xyz, r1.xyww, r2.x
      mov o3.w, r0.w
    else
      add r0.xyz, r0, -c4
      dp3 r0.x, r0, r0
      rsq r0.x, r0.x
      rcp r0.x, r0.x
      mov r5.z, c4.z
      add r6, -r5.z, c22
      sge r0.y, c27.z, r0_abs.z
      lrp r1.x, r0.y, c27.z, r0.z
      rcp r0.y, r1.x
      mul_sat r6, r0.y, r6
      add r5, -r5.z, c24
      mul_sat r5, r0.y, r5
      add r0, r0.x, -c21
      max r0, r0, c26.z
      add r5, -r6, r5
      mul r0, r0, r5_abs
      slt r5, r0, c20
      mul r0, r0, c19
      exp r6.x, r0.x
      exp r6.y, r0.y
      exp r6.z, r0.z
      exp r6.w, r0.w
      mul r0, r5, r6
      mad r5, r5, r6, -c26.w
      mul r6.xyz, r5.x, c10
      mov r6.w, r0.x
      mul r6, r0.y, r6
      mad r6.xyz, r5.y, c11, r6
      mul r6, r0.z, r6
      mad r6.xyz, r5.z, c12, r6
      mul r0, r0.w, r6
      mad o3.xyz, r5.w, c13, r0
      mov o3.w, r0.w
    endif
    mov o0, v2
    mov o1, v4
    mov o2.w, c26.z
    mov o4.w, c26.w
    mov o5.x, r2.z
    mov o5.y, r1.z
    mov o5.z, -r4.z
    mov r12, r3
    mov o7, r3
 texldl r11, c253.z, s0
 if_ne r12.w, c253.w
 add r11.y, r12.w, -r11.y
 mul r11.x, r11.x, r11.y
 add r12.x, r12.x, r11.x
 endif
 mov o6, r12

// approximately 141 instruction slots used
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